When the mission goes off the rails, getting out is the only objective.
When Corey Frost infiltrates Medusa Vision Industries top-secret compound, he knows the job inside and out, as he does for every mission of his fifteen years in the corporate sabotage business. Plant the probe on the internal network. Compromise the security protocols. Get out. He has blueprints and a support team on the outside. He has the technical know-how and the guts to do it. Or so he thinks. He’s already inside Medusa when it turns wrong. Suddenly, he’s on his own, and unsure of what he knows and doesn’t. And who wants him dead or not. Now there is no job left; there’s only one objective. Get out. But there’s a game afoot. And in this game, getting out isn’t in the rules.